Gwent online rank system3/19/2024 They don't want this game to survive purely on people who buy kegs to be competitive, they want more than a 5% whale economy. Standard for F2P, but what it really shows is that they aren't comfortable with ease of getting cards in this game and want people to buy kegs more often.īecause we know that if you are able to hit 4800 consistently every season, you are also getting enough rewards to basically stay F2P. So basically what this really is, is reducing the chance that less active players will ever reach greater rewards at the top. See the moment where they reduce the MMR inflation past 2500 which is what they said it affected, all it does is "slow down" the inflation this season giving grinders even more incentive to play as many games as possible since MMR gain is halved and they didn't actually reset the existing MMR.Īt the start of the new season what it means is that again, hardcore players win out no matter what because it takes 2 wins to equal 1 win in terms of MMR gain up to Rank 21. Impact for new players/normal players: You probably won't ever reach 4800 without grinding a shit ton now.
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